I cannot for the life of me figure out how to turn it on for 1920x1080.
I would like to have that cinema box on bottom and top, like I'm watching a movie in 1920x1080 while I play the game.
The plugin will automatically detect whether the Nemesis patch has been installed and will change its logic based on that. Skyrim Letterbox for 1920x1080 - posted in Skyrim Technical Support: I look through the options for resolution and I notice that there is no letter boxing for 1920x1080 res, which is what I have. And, frankly, who knows what other issues with setting ' IsNPC' on the player we're not even aware of? I have made efforts to fix some of the issues even without the Nemesis patch, but not everything can be worked around. It can also be used together with FNIS if you absolutely have to. Posting this for anyone in the future that may have this issue. The one in Documents is the correct one to edit. Real Vision ENB Schwarzer Balken (Skyrim) habe in Skyrim oben und unten einen schwarzen balken (Filmrand) hab auch schon den 'Mod' dafür installiert das er weg geht und habe auch schon die End Effect datei geändert und habe die Letterbox auf 0 gestellt nichts hilft. Fear not, Nemesis is a perfectly fine tool and a valid successor to FNIS. One in Documents folder and one in the main skyrim directory.
This means that for your character to work properly with headtracking enabled, you will need to install the Nemesis patch. TDM skips this, and other headtracking mods usually disable headtracking without a manual target) (The Nemesis patch alone, without TDM, will not work correctly as it will cause headtracking to be on all the time - so your character will look at random things, which unfortunately often looks pretty bad in real gameplay. This should fix headtracking from other headtracking mods (as they all set the ' IsNPC' variable through their scripts), as long as you have TDM and the Nemesis patch installed. Out of pure spite for this variable for causing all this mess, I have also added a hook that will not let the ' IsNPC' variable to be set on the player by Papyrus scripts, if the Nemesis patch has been installed. This should eliminate all the known and unknown issues caused by ' IsNPC' being set and still allows headtracking to work. Setting the right load order for your TES III: Morrowind, TES IV: Oblivion, Nehrim: At Fates Edge, TES V: Skyrim, TES V: Skyrim Special Edition, TES V: Skyrim VR, Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 4 VR mods is a crucial step to enjoying a stable modded game. Thanks to Distar, we now have a Nemesis patch that skips the ' IsNPC' check for headtracking. This issue was made even worse by the fact that I missed a thing in the MCM settings and didn't disable ' IsNPC' when you turned off headtracking, so it stayed on. All headtracking mods set this variable to make headtracking work, because that's how headtracking is set up by default in the character behavior system. A few of the reported, seemingly random bugs, like the bow aim being off, slower blocking animations, control responsiveness, possibly even Go to Bed issues, seem to be caused by the ' IsNPC' behavior variable being set on the player. Headtracking, random issues and the 'IsNPC' variable